Sound Designer, Composer and Game Designer
Hi, I’m Thomas Loupe. I’m a sound designer, producer, composer and game designer. I’ve created sound effects and music for film, award-winning video games and media.
I grew up playing various brass, stringed and percussive instruments. During the mid 90’s I became fascinated with computer technology, programming and PC games. I began creating sounds and music as a hobby during my free time while I was stationed at Fort Hood, Texas in the United States Army as an Automated Logistics Specialist. I went to college for some time to learn the art of sound design, then was offered the opportunity to begin working as a sound designer. Based on my high GPA and the experience I already had, I chose to leave college and jump feet-first into the industry.
I love playing with analogue and digital gear, and really enjoy getting outside to do foley work. I’ve had a consistent passion for creativity in games and media. I enjoy working with all aspects of audio, whether it be the sound effects of an alien screaming and clawing, voice-overs for games and trailers, or music that engages listeners and gets their adrenaline pumping or calms their nerves after their 50th death on the same boss. My goal is to inspire and entertain others through my passion for sound in game design, music, and development and to deliver a remarkable, memorable experience to all through my work that consistently raises the quality bar and unites the world.